Description
A children’s storytelling game, where players are presented with a basic narrative arc which informs them of what they need to accomplish. Each player has his own character with which he explores the map by opening new hexagon tiles and finding different items. These serve as inspiration and opportunity to tell a story and progress thorugh the game towards it narrative finale.
On a turn, a player rolls a die which tells him how many action points he gets to use. As an action, he can open a new tile, move to an adjacent tile, or pick up an item from the tile he is on. There’s also a possibility he gets to use his special power. All this should be narrated as well. The game ends when all the story cards are completed, that is, a set amount of items in requested colours are collected. The players win together, I noted the game is cooperative. But I guess, there is no winning as such, as the game is about telling a story, there is no mechanical challenge.