“Raiders of Scythia” is a strategic, worker-placement board game designed by Shem Phillips, set in the ancient world of the Scythians, a nomadic warrior culture. Released in 2020, it is part of a series by the designer that focuses on historical raiding societies, following in the footsteps of his acclaimed “Raiders of the North Sea.” In Raiders of Scythia, 1 to 4 players take on the role of fierce warriors leading crews to raid settlements, gathering resources, earning plunder, and achieving glory.
The core mechanics of the game revolve around gathering a crew of warriors, collecting provisions, and setting out to raid nearby locations such as villages, fortresses, and strongholds. Players also manage various resources like provisions, horses, and eagles to enhance their crew’s abilities. Each crew member brings a unique skill set, influencing combat strength or resource acquisition, adding depth to the player’s strategy.
The game has a blend of tactical planning and resource management, requiring players to optimize their actions in a limited number of turns. Scythia’s environment is vast, with numerous raiding spots that increase in difficulty, providing a balance between risk and reward. Players score points through successful raids, completing quests, and managing crew efficiently.
The artwork is distinct, combining historical flair with a stylized aesthetic, immersing players in the theme of the Scythian tribes and their warrior culture. The game’s competitive nature and the various strategies available make it highly replayable, with different paths to victory depending on the choices players make.
“Raiders of Scythia” is well-regarded for its approachable yet deep mechanics, offering both seasoned gamers and newcomers an engaging experience in a historical setting.