• At SPIEL ’22, publisher Ravensburger and crowdfunding site Gamefound announced a new collaboration, a project called “The Next Big Family Game”. Here’s the pitch:
Ravensburger is looking for a family game for a minimum of two to four players ages seven or eight years and up. The playing time for one game should not exceed 60 minutes and the printed rules should not exceed six pages. The game should also be based on the Ravensburger brand values.
Submissions will be accepted from November 15 to December 27, 2022, and full details for the project can be found here in German and English. Ravensburger notes that all submissions remain the property of the submitter; by submitting a design, you are entering a contract with them and Gamefound as to the marketing of your idea on the retail market, with a separate, more elaborate crowdfunded version still being a possibility.
• Speaking of SPIEL ’22, Hey Yo from designer Takashi Saito and publisher Oink Games won that fair’s innoSPIEL award, beating out Wonder Book and the echoes game line, which were also honored for their innovative characteristics.
In the game, which is a revised version of 2019’s FiveLines from Saito and BrainBrainGames, players play cards onto a shared music chart, trying to create regular beats to score points. In more detail:
• In October 2022, Mental Floss published a video about co-operative board games as part of its “History of Fun” series. The video is fairly goofy, but it does a decent job of introducing these titles to a mainstream audience, with Pandemic designer Matt Leacock explaining the appeal of co-op games:
Youtube Video
• The Museum of Gaming, originally known as International Museum of Gaming and Puzzlery, is looking for a new home. An article on OPB.org — “OPB” being Oregon Public Broadcasting — notes that the museum contains more than 9,000 games and was open to the public from 2010 to 2020 before closing due to the Covid pandemic. From the article:
Through a “Phoenix Protocol“, the founders and a transition board invite suggestions as to how to preserve the collection and make it available once again, with a decision to be made — one way or another — by December 15, 2022.
• While I normally link to stuff off site, I received a note from user CJ Nekome about their experience with Betrayal Legacy, noting that they were “getting back into board games after a long hiatus”, and I wanted to share a few of their pics.
After trading for a copy of the game, they dove deep, having no idea initially that this was a legacy game and really getting into it over time:
That is an impressive level of dedication and immersion.