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Ludology 283 – Tools of the Trade

Erica, Gil, and Sen discuss some of the tools and processes they use at the various phases of designing a game from their varying perspectives of an in-house designer, a publisher, and freelance designer/developer. 

SHOW NOTES:

00:08:31 DDS is an acronym for Detailed Design Specification

00:11:38 LucidChart browser-based flowcharting and more www.lucidchart.com

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