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Svarog's Den - Board Games

Rebuild Seattle, Remodel Transylvania, Rewrite Tragic Loops, and Relive the X-Men’s Age of Heroes

by W. Eric Martin

U.S. publisher WizKids tends to announce lots of games, then the release dates for these titles shift back on the calendar bit by bit. With that in mind, here’s what WizKids currently expects to release before the end of 2022:

Super-Skill Pinball: Holiday Special, by Geoff Engelstein

Bargain Basement Bathysphere, by Scott Slomiany

Atlantic Robot League, by Camden Clutter

Featherlight, by Sabrina and Hanno von Contzen

Marvel: Rock Paper Heroes – Enter the Danger Room, by Josh Cappel, Jay Cormier, and Sen-Foong Lim

Marvel: Damage Control, by Omari Akil

Detective Rummy, by Mike Fitzgerald and Ralph H. Anderson

Looking ahead to 2023, Kenneth C. Shannon III’s Beyond the Edge, which I first covered in January 2018, is now scheduled for release in January, and that same month WizKids plans to publish Rebuilding Seattle, a 1-5 player game from Quinn Brander:

The great fire of 1889 has burned down most of downtown Seattle, and you are the city planner tasked with rebuilding it. Manage economic resources to improve neighborhoods, erect new buildings and iconic landmarks, and address the needs of an ever-growing population to make Seattle better than ever!

In Rebuilding Seattle, you’re responsible for managing the zoning and expansion of a major neighborhood! Each round your population grows, and you can either build a new building, expand into a new suburb, activate an event, or build a landmark, before earning profit based on your neighborhood’s commerce. You’ll buy building types from a shared market, looking to find shapes that fit your grid and types that fit your strategy. Triggering citywide events can change the tide of the game, offering points, money, and expansions for the players ready for it. You can even enact laws to give yourself the advantage! At the end of the game, whoever’s neighborhood has earned the most points wins.

• March 2023 will see the release of Marvel: Age of Heroes, which WizKids first teased at GAMA Expo 2022. This is a 2-5 player worker-placement game from Rodney Thompson, best known as co-designer of 2012’s Lords of Waterdeep. An overview:

Marvel: Age of Heroes is an epic strategy game in which each player commands a duo of X-Men who are dispatched to defeat villains and complete objectives.

Your team will collect resources and power-ups before embarking on dangerous missions in one of the three uniquely challenging scenarios included in the game. The most effective team will manage their skills, train their mutants, and outpace the competition in the Institute and Mission Phase. Scenarios, asymmetric abilities, new abilities, and scoring conditions all serve to provide uncanny playability!

Player are heroes are represented by a set of striking full-color acrylic standees. Teams include fan-favorites like Wolverine and Jubilee, Jean Grey and Cyclops, Forge and Storm, and more! Cards and player boards have a gorgeous dreamscape art effect as if a powerful telepath is seeing them through Cerebro.

The deck features dozens of iconic X-Men characters and events that are available through a shared market. Players will be jockeying to collect and influence the heroes that are most useful for their strategies. As the board and scenarios evolve, your characters will, as well. Special evolution cards add new abilities and scoring conditions.

• Another GAMA 2022 teaser from WizKids was Tragedy Looper: New Tragedies, a new standalone version of the Tragedy Looper game from designer BakaFire, and this game is also due out in March 2023. Here’s a gameplay summary for those new to this series:

In Tragedy Looper: New Tragedies, 1-3 players are Protagonists attempting to escape a time loop engineered by one player acting as the Mastermind. The Mastermind player selects a script, either one of the 13 scripts included or one created themselves, and sets up the game accordingly. The Protagonist players don’t yet know the details of the tragic events about to unfold.

Protagonists and the Mastermind will play cards, activate abilities, and trigger incidents to uncover (or hide!) information and move the events forward. Players will interact with different characters and build relationships with them in order to unlock and activate those characters’ helpful special abilities, but of course the Mastermind is attempting to trick and mislead the Protagonists. At the end of each loop, if the Protagonists haven’t guessed correctly, they rewind all game components back to the start and try again with more information. If they don’t guess correctly on the final loop, the Mastermind wins!

The Tragedy Looper system creates a unique game of deduction in which players begin each new loop better prepared, but the Mastermind player will know what they’ve learned and can alter their strategy accordingly.

Sample character cards

Tragedy Looper: New Tragedies is a standalone game that brings content from original publisher BakaFire into English for the first time, collecting 13 scripts and 30 characters. This game includes a teaching guide for the Mastermind and a “First Steps” tragedy set for the first two scripts to help players get more comfortable with the gameplay loop. Experienced masterminds can also create their own scripts.

I’m unsure which of the Tragedy Looper expansions might have ended up in this release, but we can update the game page later as needed.

SiliconVania is due out in April 2023 from designer J.B. Howell, who’s previously worked with WizKids on Chiyo’s Secret, Flotilla, and Gates of Mara. The title already gives you an idea of what’s going on in this game, but in more detail:

The Vampire Council is looking to hire a new city planner to turn Transylvania, the most legendary vampire town in the world, into the world’s newest tech haven! You and your rivals are competing to land a job that will ask you to create a diverse cityscape for vampire and animal life, provide plenty of blood banks for your citizens, secure contracts, and bring aboard the best specialists in the industry. The race is on to present to the Vampire Council the most organized plans for the city to renovate Transylvania into Siliconvania!

In SiliconVania, players bid on building tiles and multi-use specialists that provide either one-time bonuses or end-of-game scoring. Players take the building tiles they win, and place them in their 4×4 city grids, juggling different scoring opportunities, and collecting vampire and pet meeples that are looking for places to live! Each round you:

—Bid on a pair of building tiles to add to your grid. Be careful as once they’re down, they’re hard to move.

—Bid a specialist card for its ability and to get a new specialist card. Cards with stronger bids have weaker abilities, and vice versa.

—Commit a specialist card for its scoring condition, earning points, but revealing to your opponents which kinds of buildings you really need.

The game ends after eight rounds, at which time everyone’s city grid will be full. You score points for having each of the seven building types, a wide network of blood banks, and proper housing for the vampire meeples your specialists bring to town. The vampires also want to make sure all this technological advancement doesn’t destroy the biodiversity of their home, so you get points for having a variety of animals and animal meeples on your tiles.

Your specialists also provide special scoring conditions. Players will also be competing to develop innovations, find artifacts, and build castles and train stations to make their cities even more attractive to the rising vampire population.

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